Monday, February 2, 2026

The Thrill of Creation

There is a nerve-wracking, nail-biting, anxiety-fueled moment when you hit send on a pitch for an RPG product. Because then you wait for a few days—a week? To see if your ideas made the cut. If someone thought they were worth investing time and money into developing, creating some real visual art, and printing on the page. 

There’s also nothing so thrilling as seeing one of your articles commissioned. Sometimes which ones made it baffles you. Like that one that was written feverishly in ten minutes at five in the morning on the due date before going to work so the noon deadline doesn’t creep up on you—yeah, somehow that throwaway is now in print, while the others I spent weeks thinking about didn’t make the cut. 

It doesn’t need to make sense. Creativity means giving other people control once you’ve made something. They get to form their own opinions, cut it apart, critique it…or maybe enjoy it, be inspired. They get to decide. And you just get to be happy you got to make something.

The Thrill of Creation

There is a nerve-wracking, nail-biting, anxiety-fueled moment when you hit send on a pitch for an RPG product. Because then you wait for a f...