Monday, February 17, 2025

Lady Illmalad of Castle Bloodvale

Spoilers for my Midgard Empire of the Ghouls campaign players…

This post details Lady Illmalad, the vampire lady ruling a fief East of the city of Gybick in Kobold Press’ Midgard setting. My players plan to support the rebels of Krakovar fighting the Blood Kingdom, and Lady Illmalad is their first adversary in freeing the region after having gained some favor with the peasants of the village of Morrowdown in her domain.

Lady Illmalad 

The dread Lady Illmalad, voivodina of the Western Marches, vassal of the Countess of Gybick, Lady Selina Bonecrusher. Lady Illmalad is a vampire Shroudeater, bound by her blood chains to Lady Selina, and back through her line to Prince Lucan. 

Minions

Consort 

Lord Tytus Boczar 

Formerly a minor Krakovan noble, Lord Boczar is a Ghost Knight, a member of the Knights Incorporeal. He is wholly dedicated to his order and his lady. Boczar was a violent man, even in life, and his name is still reviled by people of the Grand Duchy of Dornig, who suffered under his raids while he was a knight of the Elector Kingdom of Krakovar. His brutality ensured he would not be advanced by the late king, and betraying his fellows to the vampires and ghouls came naturally.

Vampire Spawn

Lady Illmalad possesses two vampire spawn of her own.

Felix Rudnyk

A prior consort of Lady Illmalad, in a fit of anger she transformed Felix into vampire spawn. Now he prowls the corridors of her dungeons, guarding the voivodina’s resting place in her coffin. Felix is a more recent creation, and he originally comes from the village of Jatow, where he used to be the mayor. The Lady took a liking to his handsome features as she surveyed her domain on a tour and brought him back to Castle Bloodvale to be her plaything. The people of Jatow are unaware of Felix's grisly fate.

Bogna Dominyska 

A girlhood friend of the Lady Illmalad, Bogna was transformed into a vampire spawn to relieve the vampire’s loneliness as a shroudeater. Bogna is extremely devoted to the Lady. 

Dhampir

Fane

Lady Illmalad possesses a dhampir son from a dalliance with a human. The young man is named Sir Fane. Fane is a vile follower of the Night Cauldron of Chernobog, and spends much of his time at a secret shrine South of Bloodvale with Melakian, a derro disciple of the Night Cauldron of Chernobog (Demon Cults & Secret Societies, pg. 106).

(Dhampir, Creature Codex, pg. 106).

Priestesses of Marena

Mother Ewelina Nadolska 

Priestess of Marrowdown. She has become lax in her exaction of the blood tithes from the people of Morrowdown and allowed their own rites to continue in secret. Lady Illmalad is displeased with this conduct and will dispatch Lord Boczar to remonstrate Mother Nadolska. He leaves a small unit of veterans with her to aid in keeping the people of Morrowdown in line.

Unhatched

Severjaw

Severjaw is a tortured pet of Lady Illmalad. An unhatched dragon—one taken while in their egg and stewed in an unholy concoction that turns the unborn dragon into an undead creature.

Unhatched
Small Undead, chaotic evil
Armor Class 14 (natural armor)
Hit Points 71(11d6+33)
Speed fly 40ft.30ft.

  • STR15(+2)
  • DEX14(+2)
  • CON16(+3)
  • INT18(+4)
  • WIS10(+0)
  • CHA9(-1)

Hatred

Deprived of parental bonds, the unhatched despise those who nurture and heal others. The unhatched has advantage on attacks against a creature whose most recent action was to heal, restore, strengthen, or otherwise aid another creature.

Minor Magic Resistance (3/Day)

As a bonus action, the unhatched gives itself advantage on its next saving throw against spells or other magical effects.

Innate Spellcasting

The unhatched‘s innate spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring only verbal components: At will: chill touch, minor illusion 1/day: bane

Actions

Multiattack. The unhatched makes one bite attack and one claw attack.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) slashing damage.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage plus 4 (1d8) necrotic damage.

Desiccating Breath (Recharge 5-6). The dragon exhales a cloud of choking dust infused with necrotic magic in a 30-foot cone. Each creature in the area must make a DC 14 Dexterity saving throw, taking 16 (3d10) necrotic damage on a failed save, or half as much damage on a successful one. A creature who fails this save can't speak until the end of its next turn as it chokes on the dust

Guards

Captain Gloz

A darakhul ghoul, Captain Gloz enjoys terrorizing his living subordinates, regaling them with stories of how they would be the main course in the ghoul kingdom. A petty and cruel task master, he gives the worse guard duties to his troops. Gloz is terrified of Lord Boczar and the Lady Illmalad, avoiding them whenever possible.

Guards

Lady Illmalad possesses a retinue of ten armed human guards who defend her castle.

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