Sunday, April 28, 2024

One-Shot Breaks in Play

When playing long-term campaigns (my Lost Mine of Phandelver game just hit a year due to scheduling and sidequests from Dragon of Icespire Peak) I've found that sometimes the best way to keep interest—especially for myself—is to throw in one-shots of the same system or even of another system to try new things and mix it up. 

An example of this type of thing are the use of zero level 5e characters from MCDM’s Arcadia and the single player heroic character classes, also from Arcadia. Some other games and things I’d like to prep and have in my back pocket to try out include:

  • A one-shot session using the Avatar: The Last Airbender game (uses the Powered by the Apocalypse engine)
  • A session of Shadow of the Demon Lord
  • A 5e level 20 one-shot
  • A one-shot testing out the epic levels from Epic Legacy 
  • A one-shot using Shadowdark
  • A one-shot game of 13th Age
  • One-shot game of Warhammer 40k Wrath & Glory RPG rules
  • A Traveller one-shot
  • A game session focused on using the flying encounter rules from Aces High in MCDM Arcadia magazine.
  • A one-shot using the original Empire of the Petal Throne rules
  • One-shot game using the Dune RPG

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